The heros return to Brinewall castle in an effort to find a way to deliver Amekio from her coma and uncover more clues about past events. They uncover evidence of riots in the town, a battle againsts large axe wielders, and a ninja vs. barbarian showdown. They also have some showdowns of their own versus an evil cleric (who lost his religion thanks to a disarming android), a bug that gave some bad touches, and a sadistic fey with a taxidermy fetish. All are put down through keen tactics, superior firepower, and a little something we like to call blind luck. The party lays to rest all the remains of the victims of their dispatched foes in the graveyard of Desna and meet a new spritly ally. In spite of the rest given to the fallen, more of the keep must be cleared out before true peace and restoration can come to Brinwall.